Department
Physics and Engineering
Location
Bethel University
Document Type
Poster
Start Date
2-26-2025
End Date
2-26-2025
Abstract
We design and implement a gaming system called Pinball using an Arduino microcontroller and three pushbuttons to control the movement of two servo motors and six LEDs. The game is designed to grant access with a touchless key using an RFID technique before playing. Each of the player and the computer has three lives in the beginning and the LCD displays the current number of lives of the computer and the player throughout the game. After three rounds, the final result (Win, Lose, or Tie) is displayed and the system automatically exits and prompts the player to scan an RFID key to access for a new game.
Recommended Citation
Tang, Shensheng; Peterson, Micah; and Zander, Nick, "Paintball: Design and Implementation of A Microcontroller-based Video Game" (2025). Day of Scholarship. 8.
https://spark.bethel.edu/dayofscholarship/spring2025/feb26/8
Included in
Paintball: Design and Implementation of A Microcontroller-based Video Game
Bethel University
We design and implement a gaming system called Pinball using an Arduino microcontroller and three pushbuttons to control the movement of two servo motors and six LEDs. The game is designed to grant access with a touchless key using an RFID technique before playing. Each of the player and the computer has three lives in the beginning and the LCD displays the current number of lives of the computer and the player throughout the game. After three rounds, the final result (Win, Lose, or Tie) is displayed and the system automatically exits and prompts the player to scan an RFID key to access for a new game.