Spark - Day of Scholarship: Paintball: Design and Implementation of A Microcontroller-based Video Game
 

Department

Physics and Engineering

Location

Bethel University

Document Type

Poster

Start Date

2-26-2025

End Date

2-26-2025

Abstract

We design and implement a gaming system called Pinball using an Arduino microcontroller and three pushbuttons to control the movement of two servo motors and six LEDs. The game is designed to grant access with a touchless key using an RFID technique before playing. Each of the player and the computer has three lives in the beginning and the LCD displays the current number of lives of the computer and the player throughout the game. After three rounds, the final result (Win, Lose, or Tie) is displayed and the system automatically exits and prompts the player to scan an RFID key to access for a new game.

Included in

Engineering Commons

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Feb 26th, 12:00 AM Feb 26th, 12:00 AM

Paintball: Design and Implementation of A Microcontroller-based Video Game

Bethel University

We design and implement a gaming system called Pinball using an Arduino microcontroller and three pushbuttons to control the movement of two servo motors and six LEDs. The game is designed to grant access with a touchless key using an RFID technique before playing. Each of the player and the computer has three lives in the beginning and the LCD displays the current number of lives of the computer and the player throughout the game. After three rounds, the final result (Win, Lose, or Tie) is displayed and the system automatically exits and prompts the player to scan an RFID key to access for a new game.

 

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